Tower Game Master

tower_game-master

smooth 60fps on most stages

levels that are bigger than the screen

spritesheet movement of in-game characters

contact screen and mouse controls

music and audio effects

molecule impacts and beautiful sight

a full game total with a start, center and end

little additional items like a low-level C++ sound motor for wp8

bunches of troubleshoot log and benchmarking usefulness

a-star pathfinding for A.I. development

elements have wellbeing (with obvious wellbeing bars) and can pass on

different weapon types with their own molecule, sound and harm

player and PC controlled substances utilize a similar class

straightforward codebase with the fundamental motor in only one .js record.

straightforward code loaded up with remarks

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tower_game-master

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